Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks. https://hyprland.org
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desktop: render IME above all desktop components (#15646)
2026-07-29 13:49:35 +02:00
.github ci/vouch: update 2026-07-28 21:56:44 +02:00
assets README: update showcase 2026-07-14 11:35:12 +02:00
debug-tools debug-tools: add flame 2026-04-04 08:50:36 -04:00
docs docs/hyprctl: update example code for hyprctl dispatch (#14656) 2026-05-21 20:30:16 +01:00
example example: update hyprland.lua default springs (#15499) 2026-07-22 14:06:30 +02:00
hyprctl hyprctl: handle partial IPC transfers (#15408) 2026-07-14 17:32:05 +02:00
hyprpm hyprpm: continue after repository update failures (#15391) 2026-07-17 14:28:36 +02:00
hyprtester config/lua: support workspace selectors in hl.get_workspace() (#15555) 2026-07-26 16:17:56 +02:00
meta feat: add missing lua stub (#15579) 2026-07-29 10:35:28 +02:00
nix init: gain real-time through rtkit (again) (#15465) 2026-07-20 12:49:39 +02:00
protocols protocols/vicinae-hotkey-v1: implement client-managed global shortcuts (#15010) 2026-06-14 12:31:00 +01:00
scripts shaders: replace SHADERS std::map with a constexpr sorted std::array (#15113) 2026-06-14 13:40:06 +01:00
src desktop: render IME above all desktop components (#15646) 2026-07-29 13:49:35 +02:00
start build: link Glaze to the compositor core (#15454) 2026-07-17 11:42:56 +02:00
subprojects input-capture: impl protocol (#7919) 2026-07-15 23:56:05 +02:00
systemd desktop: Update Exec command for UWSM Hyprland desktop entry (#12580) 2025-12-07 17:48:14 +00:00
tests config/lua: do not nuke package.path (#15622) 2026-07-27 15:34:25 +02:00
.clang-format touch up the clang format and format all files 2022-12-20 02:18:47 +00:00
.clang-format-ignore style/ci: apply clang-format and verify it in ci (#4039) 2023-12-06 22:54:56 +00:00
.clang-tidy config/lua: init lua config manager, use lua if available (#13817) 2026-04-26 15:16:36 +01:00
.codeowners ci: add code owners via codeowners-plus (#15261) 2026-07-02 23:19:02 +02:00
.gitattributes Initial commit 2022-03-16 20:49:02 +01:00
.gitignore gitignore: ignore pointer scroll test artifact 2026-05-09 12:03:04 +01:00
.gitmodules Core: Move to aquamarine (#6608) 2024-07-21 13:09:54 +02:00
AGENTS.md AGENTS: include m_ rule 2026-05-30 11:36:36 +02:00
CMakeLists.txt build: update hyprutils dependency to 0.14.0 (#15518) 2026-07-21 11:54:32 +02:00
CODE_OF_CONDUCT.md doc: Add a CoC (#3366) 2023-09-20 19:38:44 +01:00
codeowners.toml ci: add code owners via codeowners-plus (#15261) 2026-07-02 23:19:02 +02:00
flake.lock [gha] Nix: update inputs 2026-07-19 08:22:22 +00:00
flake.nix treewide: alejandra -> nixfmt 2026-03-02 21:03:44 +02:00
hyprland.pc.in hyprland.pc.in: add src include flag 2026-03-13 22:57:49 +02:00
LICENSE LICENSE: update year 2026-01-11 16:13:52 +01:00
Makefile makefile: smol Makefile QoL patches (#15491) 2026-07-22 13:54:58 +02:00
README.md README: update showcase 2026-07-14 11:35:12 +02:00
SECURITY.md SECURITY: init security policy 2025-04-27 00:07:00 +02:00
VERSION version: bump to 0.56.0 2026-07-20 09:50:48 +02:00

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Hyprland is a 100% independent, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.

It provides the latest Wayland features, is highly customizable, has all the eyecandy, the most powerful plugins, easy IPC, much more QoL stuff than other compositors and more...


 
 Install 
 
   
 Quick Start 
 
   
 Configure 
 
   
 Contribute 
 



Features

  • All of the eyecandy: gradient borders, blur, animations, shadows and much more
  • A lot of customization
  • 100% independent, no wlroots, no libweston, no kwin, no mutter.
  • Custom bezier curves for the best animations
  • Powerful plugin support
  • Built-in plugin manager
  • Tearing support for better gaming performance
  • Easily expandable and readable codebase
  • Fast and active development
  • Not afraid to provide bleeding-edge features
  • Config reloaded instantly upon saving
  • Fully dynamic workspaces
  • Two built-in layouts and more available as plugins
  • Global keybinds passed to your apps of choice
  • Tiling/pseudotiling/floating/fullscreen windows
  • Special workspaces (scratchpads)
  • Window groups (tabbed mode)
  • Powerful window/monitor/layer rules
  • Socket-based IPC
  • Native IME and Input Panels Support
  • and much more...


Gallery


Preview A


Preview B


Preview C



Special Thanks


wlroots - For powering Hyprland in the past

tinywl - For showing how 2 do stuff

Sway - For showing how 2 do stuff the overkill way

Vivarium - For showing how 2 do stuff the simple way

dwl - For showing how 2 do stuff the hacky way

Wayfire - For showing how 2 do some graphics stuff