Header-only dependency-free BVH construction and traversal library.
Updated 2026-11-02 10:13:25 +00:00
blog content
Updated 2026-07-30 18:56:42 +00:00
Voxel / ray tracing template for the blog posts.
Updated 2026-01-27 10:50:44 +00:00
Updated 2025-11-15 18:08:20 +00:00
C++ Template
Updated 2025-09-10 09:57:44 +00:00
Template for IGAD Y1 Block C
Updated 2025-09-04 07:53:42 +00:00
A fast and high quality GPU BVH builder implementing H-PLOC
Updated 2025-02-17 17:10:37 +00:00
my website
Updated 2024-11-09 16:05:00 +00:00
Code accompanying the blog post on bvh construction.
Updated 2024-10-05 07:03:59 +00:00
Retro coding in C/C++ in a 3D template with full low-level control.
Updated 2024-03-11 11:44:35 +00:00
"The Famous Template", now for pi4/400.
Updated 2023-10-25 14:54:37 +00:00
Lighthouse 2 framework for real-time ray tracing
Updated 2022-09-17 19:22:16 +00:00
OpenGL rendering framework.
Updated 2022-03-09 14:00:16 +00:00
Updated 2022-02-25 13:48:07 +00:00
Template for C/C++ Android application development.
Updated 2020-11-03 14:23:43 +00:00