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Automatic UV unwrapping add-on for Blender
  • Python 99.8%
  • PowerShell 0.2%
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Filename Latest commit message Latest commit date
2026-11-01 14:20:07 -05:00
.github bundle uvgami-tools 2026-10-27 12:52:52 -04:00
dev fix symmetry freeze, uv spikes and diagonal flips 2026-11-01 14:20:07 -05:00
docs/img/readme update docs 2026-10-06 01:02:56 -04:00
src fix symmetry freeze, uv spikes and diagonal flips 2026-11-01 14:20:07 -05:00
.gitignore refactoring 2026-10-31 22:28:09 -04:00
.python-version add new partuv engine (#16) 2026-07-10 03:06:17 -04:00
__init__.py refactoring 2026-10-31 22:28:09 -04:00
blender_manifest.toml bump version 2026-10-27 18:57:25 -04:00
CHANGELOG.md update changelog 2026-10-31 22:28:09 -04:00
index.json update extension index 2026-10-27 23:13:16 +00:00
LICENSE v1.0.0 2023-01-10 18:21:36 -05:00
pyproject.toml refactoring 2026-10-31 22:28:09 -04:00
README.md update docs 2026-10-06 01:02:56 -04:00
uv.lock update pillow 2026-10-26 18:42:23 -04:00

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UVgami

Quickstart

Note

Check the user guide for more detailed documentation.

  1. Download the latest UVgami.zip release here
  2. Drag and drop the zip file into Blender
  3. In Blender, press Download Engine in the n-panel

There are three supported engines.

Automatic Updates

Add this repository URL: https://uvgami.com/index.json in Blender

Elephant

Elephant 2

Seam Restrictions

Ostrich

Rhino

Engines

UVgami has three unwrapping engines, see the docs for more info:

  • OptCuts (CPU): OptCuts by Minchen Li et al. (paper)
  • xatlas (CPU): xatlas by Jonathan Young
  • PartUV (GPU): PartUV by Zhaoning Wang et al. (paper). PartUV AI segmentation can't be used commercially (NVIDIA license)