Zero Allocation StringBuilder for .NET and Unity.
Updated 2026-11-03 02:35:07 +00:00
A framework for transparently invoking multiple instances or clients.
Updated 2026-11-03 02:35:06 +00:00
CLI/GUI Frontend of Unity Test Runner to test on any platform.
Updated 2026-11-03 02:35:06 +00:00
Lightweight, Fast JWT(JSON Web Token) implementation for .NET.
Updated 2026-11-03 02:35:06 +00:00
.NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
Updated 2026-11-03 02:35:06 +00:00
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Updated 2026-11-03 02:35:06 +00:00
KcpTransport is a Pure C# implementation of RUDP for high-performance real-time network communication
Updated 2026-11-03 02:35:06 +00:00
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Updated 2026-11-03 02:35:06 +00:00
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
Updated 2026-11-03 02:35:06 +00:00
Simplifies styling strings in the terminal for .NET application.
Updated 2026-11-03 02:35:06 +00:00
Unified Realtime/API framework for .NET platform and Unity.
Updated 2026-11-03 02:35:06 +00:00
Updated 2026-11-03 02:35:06 +00:00
Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
Updated 2026-11-03 02:35:06 +00:00
Zero encoding extreme performance binary serializer for C# and Unity.
Updated 2026-11-03 02:35:06 +00:00
NativeCompressions is the native binding and high-level API of ZStandard, LZ4 and OpenZL compression library for .NET and Unity.
Updated 2026-11-03 02:35:06 +00:00