nnra6864-mirrors
A Unity toolkit that allows easy editor customization with simple C# attributes.
Updated 2026-08-19 06:55:39 +00:00
📂 Web File Browser
Updated 2026-07-31 10:06:57 +00:00
Docker container to easily provision and manage Sons of the Forest Dedicated Server with Wine
Updated 2026-07-04 15:08:55 +00:00
Docker container to easily provision and manage The Forest Dedicated Server with Wine
Updated 2026-07-04 14:38:41 +00:00
Custom cursor shaders for ghostty (trails and ripple/pulse effects)
Updated 2026-06-16 10:38:13 +00:00
A Unity package of Roslyn source generators that take care of the boilerplate around common gameplay patterns.
Updated 2026-05-30 17:43:40 +00:00
An advanced and extensible toolbar for Unity
Updated 2026-05-08 09:19:38 +00:00
Zig bindings for the library clay: A high performance UI layout library in C.
Updated 2026-04-29 23:32:38 +00:00
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Updated 2026-04-01 15:22:33 +00:00
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
Updated 2026-04-01 15:02:58 +00:00
[Not affiliated with Unity Technologies] Detailed guide on how to setup Neovim for game development using the Unity game engine
Updated 2026-03-24 11:47:12 +00:00