nnra6864-mirrors

Provides a rich set of editor extensions and serialization extensions for Unity.
Updated 2026-09-27 06:24:19 +00:00
High performance Lua interpreter implemented in C# for .NET and Unity
Updated 2026-09-26 08:35:59 +00:00
A Unity extension tool for inspector enhancement and data serialization.
Updated 2026-09-24 11:00:38 +00:00
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Updated 2026-09-24 09:20:46 +00:00
Lightning-fast and Zero Allocation Tween Library for Unity.
Updated 2026-09-18 12:40:55 +00:00
Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them
Updated 2026-09-12 21:43:14 +00:00
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
Updated 2026-09-05 20:33:17 +00:00
A Unity toolkit that allows easy editor customization with simple C# attributes.
Updated 2026-08-19 06:55:39 +00:00
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Updated 2026-07-08 03:27:11 +00:00
A Unity package of Roslyn source generators that take care of the boilerplate around common gameplay patterns.
Updated 2026-05-30 17:43:40 +00:00
An advanced and extensible toolbar for Unity
Updated 2026-05-08 09:19:38 +00:00
A NuGet Package Manager for Unity
Updated 2026-04-19 10:01:03 +00:00
Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results
Updated 2026-04-01 15:22:33 +00:00
Use Neovim as the default code editor for Unity — with .csproj generation, OmniSharp support and LSP-ready workflow.
Updated 2026-04-01 15:02:58 +00:00